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beholderkin 5e stats

After that milestone, most beholders became increasingly frail and their abilities gradually ceased functioning as they should. In addition to enemy spells, prayers, or similar effects, this also affected a beholder's own eye rays, suppressing their power. Once the layout and guard movements are known, the beholder sends its minions to attack or draw out defenders while it flies high overhead and uses its eye rays to subdue the village, targeting leaders and other formidable foes before significant resistance can be mounted. Thats where the similarity ends. WebPseudopod. Beholderkin is a subcategory of aberrant beholders comprising a very large number of beholder-like creatures. As opposed to the Death Tyrant, Elder Orb, Hive Mother and Orbus described later, which are just variants, these are actually different species to true beholders. Beholderkin have a very wide range of appearances and abilities. Rather than being sculpted with tools or eye rays, the entrance and the vestibule are left in their natural form to mislead intruders who might be expecting an artificially created structure. In any case, the beholders reaction is calculated, because it has thought about what it and its minions must do in response to every situation. Each lieutenant is responsible for operating one of the aspects of guild business, including assassination, blackmail, extortion, mercenaries, slavery, smuggling, spying, and thievery (of these operations, slavery and thievery are the largest). The room typically contains a nest of sand or cloth bedding and the beholders favorite pieces of sculpture. Like all beholders, the Xanathar craves information. The creature is fully aware, even though to an outside observer it might appear oblivious of its surroundings. If it was dreaming about itself, it may have created an exact duplicate of itself, otherwise it could spawn a beholder-kin or even a completely unique beholder-like creature. WebSource: 5th Edition SRD Ability Scores Six abilities provide a quick description of every creatures physical and mental characteristics: Strength, measuring physical power Dexterity, measuring agility Constitution, measuring endurance Intelligence, measuring reasoning and memory Wisdom, measuring perception and insight The petrified heads of several traitorous lieutenants decorate the Xanathars lair as testimony to how it deals with challengers. When a solitary beholder dreams another beholder into existence, the creatures basic nature often means that the first thing they do is try to destroy one another. Alignment As another option, you can switch any of the damaging eye rays in the Monster Manual to an effect with a different damage type, such as replacing the enervation ray with a combustion ray that deals fire damage instead of necrotic damage. Size Antimagic Cone: mirage arcane, power word stun (affecting the weakest non-stunned target in the cone each round), Charm Ray: banishment (1 minute), confusion (1 minute), Death Ray: circle of death (10-foot-radius sphere; 4d6 necrotic damage to all creatures in the area), feeblemind, Disintegration Ray: chain lightning (primary target takes 6d8 lightning damage; two secondary targets within 30 feet of the primary target take 3d8 lightning damage each), eyebite (sickened effect; 1 minute), Enervation Ray: create undead (usable regardless of the time of day), polymorph (1 minute), Fear Ray: gaseous form (self or willing creature only), moonbeam, Paralyzing Ray: modify memory, silence (1 minute), Petrification Ray: Ottos irresistible dance (1 minute), wall of ice (1 minute; one 10-foot-square panel), Sleep Ray: blindness/deafness, misty step (self or willing creature only), Slowing Ray: bestow curse (1 minute), sleet storm (one 10-foot-cube), Telekinesis Ray: geas (1 hour), wall of force (1 minute; one 10-foot-square panel). A spectator (see the Monster Manual) is a kind of lesser beholder summoned from another plane of existence to watch over something, such as a treasure hoard. Note the lack of nostrils, as well as the proliferation of teeth. The effects of this flight resembled those of the wizard spell levitation.[7]. A beholder believes it is superior to all other entities. All of its lieutenants, as well as many mid-level members of the guild that the Xanathar trusts, know that the guild is run by a beholder. 10d10 + 50 bandits and 3d6 bandit captains, 10d10 hobgoblins and 2d4 hobgoblin captains, 10d10 + 50 kobolds, 2d4 kobold inventors,** and 2d6 kobold scale sorcerers**. When the beholder awakens, it finds itself transformed into a death tyrant. In the lair, they might be stationed where they can catch intruders in an ambush, or they could be a last line of defense against foes that threaten the inner sanctum. A hazard can be put to use in an offensive, defensive, or utilitarian capacity. In addition to making use of classic gravity traps such as the collapsing roof, the falling net, and the rolling sphere, a beholder can use its disintegration ray to blast a hole in the ceiling above its enemies, opening up a previously prepared chamber filled with mud, water, sand, garbage, green slime, petrified enemies, poison gas, swarms of centipedes, zombies, or any other sort of hazardous material or creatures. It obeys your verbal commands (no action required by you). Webits traits. Size Find out what you can do. I frequently dream of [a particular creature] and am certain it is trying to manipulate me. It almost never leaves its home, for at the center of this world it is the master of all it sees and safe from outside threats. WebMelee Weapon Attack: +5to hit, reach 5 ft., one target. Vision Underdark WebBite. The creature disappears when it drops to Beholders are skilled at repurposing cursed or dangerous items as elements of traps or obstacles in its lair, especially if such an item emits an ongoing effect that it can suppress as needed with its antimagic cone. In addition, beholders dont truly sleep when they rest. In exceedingly rare cases, a beholder might experience a dream in which it sees itself in a mirror, or encounters several copies of itself, or imagines a sensation akin to what humanoids call multiple personalities. When a beholder sleeps, its body goes briefly dormant but its mind never stops working. Hit: 3 (1d4 + 1) acid damage. Did you intentionally duplicate this exception? Beholders were often found occupying deep, underground caverns. [17] Unlike a humanoid heart that pumps blood around the body constantly, beholders had a central 'blood sac' that, in conjunction with a powerfully muscled diaphragm, pushed blood into the beholder's blood vessels, then pulled the blood back into the sac. Lawful evil A typical simple door trap is a pivoting spiked arm that swings downward to impale an intruder when the door is opened. Ceiling Trap. Xenophobic and vicious creatures, beholders were quick to attack enemies, including anyone they deemed not "like themselves." This doesnt mean that the eye tyrant likes, respects, or understands the creatures it chooses to associate with, but it does distinguish between individuals of other races and communicates with them on a regular basis. [14][22], Indigestible items eaten by a beholder would be either vomited up or absorbed into the body where it would eventually embed itself on the inside surface of the beholder's skeleton. Beholders can produce others of their own kind, but the process has nothing to do with biology and everything to do with psychology. WebArmor Class: 11 + the level of the spell (natural armor) hit Points: Equal the aberration's Constitution modifier + your spellcasting ability modifier + ten times the spell's level Beholders are paranoid, secretive, and xenophobic, hating and mistrusting any creature different from themselves. The Monsters Listingintroduces several new types of beholder-kin. Oil Sprayer. [8] The same dreaming could result in bodily alterations for the beholder. For instance, where a prideful, confident human might be cowed by a serious threat, the arrogance of a beholder knows no such bounds: it believes that it is superior to every other creature, even including other beholders. The main element of an oil sprayer trap is a large tank, filled with oil, embedded into the top of a column or located in a space above the trapped room. A vast number of beholderkin existed. [21] They did defecate, but their stool, which could be up to six cubic feet in volume, would become almost indistinguishable from a natural sedimentary rock within two days. Beholders were omnivorous, genderless aliens, and a subject of great fascination for sages who studied biology and the hunters who attempted to kill them. It holds sway over a dozen specialized lieutenants. [51], The goblin boss Yek kept a stuffed beholder in his treasure chamber on the Arcane Chambers level in Undermountain.[52]. Because there were two entities within a single beholder, that beholder should always be addressed by its full name when in conversation with them, or they would perceive it as speaking to only one of the entities. Beholders, as a rule, were violent and greedy, hungering for both wealth and power over others. 1e A beholder carefully scrutinizes all the treasure in its lair and divides the booty into five groups: tools, gifts, hazards, trophies, and clutter. [20] When the child that the parent chose to rear reached adulthood, it typically rejected its parent and left to become independent. A beholder brood was typically three to six babies, but could be up to twelve,[20] with newborns being almost always one sixth the diameter of their parent. The beholder can fly over the trap, while intruders are forced to deal with the door or waste time trying to climb over the wall. Beyond the lair entrance lies the vestibule. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. WebSTAR SPAWN SEER 5e stats Medium aberration (star spawn), neutral evil Armor Class 17 (natural armor) Hit Points 153 (18d8 + 72) Speed 30 ft. Proficiency Bonus +5 Proficiency Bonus +7 ( 5th Edition Advanced Mode) Saving Throws Dex +6, Int +11, Wis +9, Cha +8 Skills Perception +9 [15], Beholders had one lung, and two stomachs. A trophy gallery is often a long chamber decorated with mementos taken from creatures the beholder has slain. In addition to traps that are meant to catch ground-based creatures, a beholder creates or positions certain traps so that theyre effective against flying intruders. Magical beast The Xanathars bond is its lair, an elaborate cavern complex created by its predecessors, carved out between the twisting sewers of Waterdeep. WebBeholder 5e 4e 3e 2e 1e 5th Edition Statistics Size Large Type Aberration Alignment Lawful evil Challenge rating General Information Movement Flying Vision Darkvision (360 A beholder can fire multiple eye rays on its turn, and it might use all of them in succession on its most dangerous foe. General Information They handle menial tasks for the beholder such as hunting, scouting, and guarding the lair. If its lair includes a long, narrow chamber with an uneven floor and multiple terraces, a beholder might turn this area into a killing ground. While a human tyrant might be rightfully paranoid about unperceived threats, a beholder is paranoid even though it perceives everything, because that attitude is the natural companion to eternal vigilance. Beyond that, this ray has a multitude of uses. A simple, gelatinous creature that swallows anything and everything whole. Beholders gathered the energy that fueled their magical abilities by observing spell effects, magical creatures and items. Use the following tables to produce a variety of different appearances for beholders. Usually lawful evil Saving Throws Str +16, Con +13, Int +12, Wis +13, Cha +12 Skills Athletics +16, Yog-Sothothery +13 Damage Immunities cold, poison, psychic WebA zombie beholder of CR5 can deal 45 damage which is instantly fatal to most d6 casters in an average 4-person party of level 4's fighting it and by CR balance is considered a "Hard" encounter for those 4 level 4 PCs. Can include tokens, figures, maps, token borders, or portraits. A beholders natural ability to fly is essential to many of its defenses and habits. This pitiable beholder-kin has chalky white nubs where its eye stalks should be. 1. Because a beholders paranoia knows no limits, it often designs its lair to include secret passageways that are used for reconnaissance or surprise attacks. Niches and pedestals hold smaller objects, while larger objects are suspended from the ceiling or left freestanding in the room. The beholder then used its gouged-out eye as a spellcasting focus and was able to cast spells by wiggling and writhing its eyestalks. Although true beholders can be found on a spectators or gauths home plane, the creatures actual place of origin is unknown (whether another plane, a world beyond the stars, or some stranger location), and spectators and gauths arent believed to originate from dreams as other beholders do. Although a beholders specific actions will vary with each encounter, the creatures behavior is largely governed by the tactics discussed below. [20], The beholder's eyes were remarkable things. The dreams of such a death-fearing beholder might reach into strange corners of reality and imagine circumstances in which the creature can live on after death. (Neutral), Power. Alignment Waste liquid, devoid of nourishment and oxygen, would then drain back into the mouth to be expelled, or more likely dribbled out steadily. [2], Beholders of the Realms tended to be slightly larger than beholders found on other worlds, growing up to six feet in diameter where on other worlds they would average five feet wide. 8 ft (2.4 m) diameter Duration: Concentration, up to 1 hour. WebWhen you cast the spell, choose Beholderkin, Slaad, or Star Spawn. These underlings dont have as much clout as the lieutenants do, but they do hold key roles in its guild and have some degree of influence in the organization. 4e For example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. However, the inability to cast its eye rays at full strength was hardly a hindranceit allowed a beholder to attack its foes with its large, toothy maw.[7]. A beholder uses its fear ray to psychologically torture and interrogate a prisoner until the creature loses the will to resist. Door Trap. If you dont issue any, it take the Dodge action and uses its move to avoid danger. [18], While they required, on average, about 10pounds (4.5kilograms) of food and 2gallons (7.6liters) of fluid per day,[14] an otherwise healthy individual could typically survive over twenty days without food or drink before dying of starvation or thirst. When a beholder goes on the offensive against a threat outside its lair, it plans ahead and makes use of all of its advantages. Each legendary action a beholder takes gives it an opportunity to react to a change in circumstances, or to press an assault that it began on its turn. To those who would seek to conquer beholders or merely understand them, nearly everything about their quarry is unfathomable. On extremely rare occasions when a beholder dreams of another beholder, the act creates a warp in realityfrom which a new, fully formed beholder springs forth unbidden, seemingly having appeared out of thin air in a nearby space. A beholder's central eye emitted a continuous antimagic field. WebAlso remember that 3rd and 5th Edition use a 1-20 scale for "standard" Challenge Ratings, while 4th Edition uses 1-30. [49], Beholder hide was a very rare and high quality crafting material, used in creation of armor and reinforcing weapons. Creative Commons Attribution-ShareAlike 3.0 License. The tables that follow present possibilities for personal characteristics that you can use to make a beholder distinctive. WebBeholderkin have a very wide range of appearances and abilities. 3e The pit might be empty, be filled with mud (causing anything trapped in it to eventually drown), or have spikes at the bottom. A solitary beholder gathers (or inherits) inferior creatures that it uses as minions. It is common for a beholder to charm a hostile monster, lure the creature to the beholders lair, and confine it there so it cant escape under its own power. @Beholderkin. [7], Beholders were immediately identifiable, being essentially a floating head with one single, cyclops-like eye surrounded by ten smaller eye stalks. Minions and other creatures under a beholders control generally have their own living spaces in the lair. An inventive beholder might use an eversmoking bottle to obscure dozens of pit traps in a room, but a more militaristic one might not have a use for it and treat it as clutter. As a result, the beholders forgot their original purpose and degenerated into the supremacist and paranoid creatures they would become best known for. [21] Additionally, a beholder's digestive system was capable of storing excess consumed food to process as needed at a rate of 20pounds (9.1kilograms) per day. Alignment BEHOLDER 5e stats the eye of the beholder ACTIONS. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (4d6) piercing damage. The targeted creature LEGENDARY ACTIONS. The beholder can take 3 legendary actions, using the Eye Ray option below. It can take only one BEHOLDERs Although beholders lacked the capacity to see color, they had the ability to perceive even in the most darkened environment, under conditions in which a human or similar creature would be rendered blind. An unfortunate victim of the eyes of the beholder. Append content without editing the whole page source. The beholders would traverse the Prime Material plane and learn about the secrets and current status of various worlds and then report back to their hive mothers, who would then gather and share what they had learned. Think ye weave cunning schemes and elaborate intrigues with fallback plans and positions? A beholder would generate or expel the tiusium autonomically when it desired to ascend or descend. Favored climate The My hierarchy of minions keeps me safe. Usually a beholder gives gifts to make a minion more powerful and better at its job, which typically involves guarding the beholders lair. My followers are all spying on me, and I seek motivated, powerful allies to destroy them. Alignment This was made all the more complicated since more than one variety of beholder existed, each believing itself to be the pinnacle of bodily perfection and they viewed other beholders who differed from this image in even the most minute details as loathsome enemies and inferiors. Some obstacle courses feature low walls to slow enemies even further or a portcullis to trap them in one section of the chamber. 2023 Wizards. As with the tunnels between chambers, escape tunnels are usually a steep climb or nearly vertical to make it difficult for non-flying creatures to follow. Regardless of its overall configuration, every beholders lair is oriented to take full advantage of the creatures flight ability. This ray is also used to pacify potentially useful captives, perhaps in preparation for conditioning them with the charm or fear rays. This site works best with JavaScript enabled. Heres a summary of the Beholder 5e stats youll find in the Monster Manual : The Beholder has an enormous range of actions it can perform thanks to its magical eye. It can create an anti-magic cone of 150ft at the start of a turn, and this dispels all magic within that zone. Hit: 4 (1d6 + 1) piercing damage. It follows its creator like a devoted, aggressive puppy, and sometimes small packs of these creatures patrol their masters lair for vermin to kill and lone creatures to harass. Some sages called this gas tiusium. A beholder usually creates its lair in an area of natural caves, shaping the chambers with its disintegration ray. Some of the behaviors and motivations that beholders exhibit are analogous to those of humans and other intelligent creatures. [26], At some point before the age of forty years,[20] typically at the age of thirty,[21] an egg-shaped womb swelled below the back of the beholder's tongue. The intellect devourer "Sane beholders" were beholders whose minds were not "divided" so to speak. I sometimes forget that others dont have access to all of my knowledge. When the trap is triggered, a valve in the bottom of the tank opens, and oil spews into the room, making the floor slick and igniting if any open flames are present. [24], A lighter-than-air gas was produced inside the bodies of beholders. [2], Many, but not all, beholders also had the capacity to use their central eye to project a field of antimagic, which canceled the effects of all supernatural abilities within a small cone of 150 feet in length. Not all beholders possessed nostrils, those who did could breathe like humanoids, those that didn't could only breathe through their mouths.[10]. Challenge rating Summary: Summon 1 aberrant spirit (beholderkin, slaad, or star spawn), friendly (stat block/your lvl). Covered Pit. Among the most basic of these attacks was their deadly ability to project magical power from their eyes, in varying forms such as instilling fear within, charming, knocking out, petrifying, disintegrating, slowing, or killing their enemies. Movement 13in lair14 I was lucky to escape my enemy, and I worry that I might be discovered again before I am ready. To prevent minions from handling or trying to steal trophies, the more favored and valuable items are kept on high shelves, accessible to the flying beholder but out of reach of anyone on the ground. [21], Occasionally, a beholder, while sleeping, would warp reality with it's subconscious mind and spawn a fully-grown beholder instantaneously out of nothing right there where it slept. * For death tyrant lairs, use this table, but replace approximately half of its humanoid minions with zombies. (Opponents can shoot back, but the holes function like arrow slits and provide three-quarters cover to the beholder.). [22], Food was liquefied in the beholder's two stomachs and pumped through a intestine-like system up to the lung where these intestines thinned out to a hair's breadth and mixed the food with air. Size Here, the beholder rests and plots. 5e Inside the comfortable confines of its subterranean lair, a beholder is nearly unassailable thanks to the combination of its peerless intellect and the brutal effects of its eye rays. Lair Actions A beholder sees in all directions. Without such knowledge, only a misshapen mishmash of a creature could be dreamed to life. When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell's level appears on the stat block. An unruly minion could be turned to stone, eliminating the creature as a threat and creating a permanent reminder of the price of disobeying the beholder. Notify administrators if there is objectionable content in this page. Instead, a beholders mind remains semiconscious even as it dreams. A beholder can use its telekinesis ray in conjunction with its antimagic cone to lift a heavy object above the cone and drop it onto an opponent inside the cone; gravity finishes the job, even though the cone negates the beholders telekinetic control. Beholders and Beholderkin Beholders are one of D&D s most notable additions to the fantasy genre. A beholder that has amassed many trophies might set aside an area in its lair dedicated to their display. A beholders disintegration ray is a useful tool for excavation. 5e It now exists in a state of undeathyet its fear of being killed remains unabated. Some think the truth is more monstrous, and that the Xanathar is a drow or perhaps a dragon in humanoid form. Warlock (Optional), Wizard (Optional), Unless otherwise stated, the content of this page is licensed under. WebThey are twice the size of typical beholders, and differ in appearance as well. Large Beholder A beholder can fine-tune its death ray or enervation ray so that it can zap the smallest of targets and deal only a small amount of damage (though usually still enough to obliterate what it touches). [7], Beholder minds were divided into two separate entities. Most of the guilds low-ranking members have an idea that the boss isnt human, especially given how long the Xanathar has been in power (they arent aware that several beholders have held the job). Although previous Xanathars carefully guarded the facts of their true nature and allowed only a handful of their lieutenants to know the truth, the current Xanathar treats the matter more like an open secret. Average length Although it isnt inclined to brag of its superiority, especially in combat, it is dismissive of its opponents efforts and insulting of their abilities and failures. Type Not all share the xenophobia of true beholders; though most are still evil and cruel in nature. I pretend to be insane so my enemies underestimate me. The aberration has just one aspect that is explicitly based on your current state The Xanathars ultimate goal is to control the entire region under Waterdeep (both Undermountain and Skullport), giving it as much political clout as all the Lords of Waterdeep combined. Many escape tunnels have falling block traps or weak ceilings supported by a single pillar, which the beholder can disintegrate after it passes that point to deter pursuit. Distinctions 2e Fist-sized holes in the floors of these tunnels open into the rooms below, allowing the beholder to spy on creatures in its lair and perhaps target them with eye rays. A gazer cant speak any Gazer The individuals in these roles generally serve the Xanathar for months or years, because replacements that have the same specialized skills can be hard to come by. In such cases, they handled the various conflicting verbal components by singing a complicated spellcasting song. I will be secure when I rule over all. Other than this, the main feature of a beholder's anatomy was its massive, gaping maw. Huge aberration, chaotic evil Armor Class 19 (natural armor) Hit Points 250 (20d12 + 120) Speed 40 ft., fly 60 ft., swim 40 ft. The organizations grunt-level employeesthieves, slavers, and ordinary thugswork for the Xanathar Guild because it pays well. In spite of their hatred of diversity (or perhaps because of it), beholders came in a variety of forms, some of which are listed below: Left to right: a hive mother (top), an examiner (bottom), a director mounting a crawler, a watcher, a lensman, and an overseer. Unless its opponents are concealed by fog, invisibility, or some other magic, a beholder can lurk in the dark and shoot any creature it can see within the range of its darkvision. In most cases, the process yields one of the three principal forms of the beholder: a solitary beholder, a hive, or a death tyrant. As a byproduct of their unique method of propagation, beholders in one part of the world tend to look similar, with variations becoming more pronounced the farther one travels from that area. It does mean that if the party has bad luck on Eye Ray rolls, the saving throw and damage rolls it's an insta-gib. A solitary beholder lairs within a cave system or a ruined structure, either one of its own making or a place the creature took over after killing or driving off the beholder that gave it birth. An exceptional challenger can earn a measure of respectenough that the beholder might be merciful and pacify the creature with a charm ray or a sleep ray instead of killing it outright. Most of the beholders in the world live apart from others of their kind, and they like it that way. Even a very tough fighter is going to have second thoughts after taking damage from a disintegration ray, an enervation ray, and a death ray. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or The most mundane function of the petrification ray is as a means of decorating a beholders lair with statues. Eye Rays. Adjoining chambers are connected by vertical or steeply sloped tunnels that the beholder carves out of the surrounding stone, each passage barely large enough to admit the beholders body. A beholder, sometimes called a sphere of many eyes or an eye tyrant, was a large aberration normally found in the Underdark. It was possible for a beholder to dream another creature into existence. I enjoy lording my superiority over others. Circumstances might change the role of a piece of treasurea staff of the python used to prop up a stone block trap might be given as a gift if the beholder acquires a minion who can attune the item. : Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Among these are the beholders accountant, chamberlain, chief messenger, doctor, fish-keeper, fortune-teller, lawyer, master entertainer, monster trainer, trap-setter, and warden for its private prison. WebThe beholder will do its best to keep intruders at a distance, shutting down its center eye so it can zap anyone that comes at it.

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